Obs-v0.625b-ddraw-1.2.6 - fixed scene switching That said, have fun testing/streaming and please give me feedback, so I can fix bugs and make the plugin more stable. On a side note, if you have a slow PC you should not use any resolution higher than 1280x720 because of the slow CPU capture capability that enforces the plugin to memcpy the whole 1280x720x4 bytes of pixels into memory. You can use Monitor Capture in the meantime (which seems to have good performance on Win8).Īt the moment you can only capture framebuffers that are using 32bit color format when capturing D3D8, so please set your ingame video mode to something that is 32bit. Up to this point there is no Windows Vista support and DirectDraw capture is unstable/unusable on Windows 8 at the moment. The plugin should work with any DirectX version prior to DX9, up to DX8.1, but I didn't test it with games that use DX1-DX5. Once I think the plugin is stable enough the code will probably get merged into master. Everytime you update OBS you have to overwrite GameCapture.dll and GameCaptureHook(64).dll again. To install, simply copy the appropriate files for your system architecture (32bit or 64bit) into your OBS\plugins directory and overwrite all existing files. The provided DLL files extend the capture capabilities of the original OBS capture files to allow for DirectDraw and D3D8 gamecapture. So I thought I should share this with the rest of the world now that it works for some games. THIS PLUGIN IS NOW BUILT INTO OBS, DO NOT USE THIS ANYMORE.
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